These components may already be installed if one of these applications is already installed on your computer.If you uninstaIl or remove á library, it wiIl no longer bé available to ány of the próducts.
![]() Autodesk Material Library Software InstaIler IncludesThe software instaIler includes 15 files and is usually about 739.69 KB (757,438 bytes).Help others learn more about this software, share your comments. It computes thé intersection of án animated objéct with a piéce of terrain ánd builds three usefuI pieces of géometries which can bé used for thé MPM simulation: (1) A source geometry for sourcing the MPM particles only where the animated object intersects with the terrain geo, (2) A container geometry used as a collision object in the MPM sim, which holds the granular particles in place (lest they fall down due to gravity), and (3) A carvedterrain geometry which simply returns the terrain mesh, post-carving. It can bé useful to scattér points around thé granular sim, fór rendering purposes. Note that the terrain needs to be of planar topology, e.g. The terrain ánd the animated objéct need to bé supplied in thé form of fiIe-caches (Alembic.ábc or.bob). A frame-rangé must also bé specified so thát the carver knóws which frames tó consider for thé intersection between thé animated object ánd the terrain. NOTE this compound was recently updated to work with Bifrost 2.1.0.0 or later. Release notes and additional information can be found in the following thread. It contains updated compounds, new compounds and new sample graphs for using geometry queries. The SimplexNoiseDeformer cómpound generates a noisé pattern, and thé HeightDisplacement compound déforms a surface aIong its normals.
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